

However, some games create space for us to pause the action, sit, and take in the environments they have created. They invite us to continually engage and interact with the worlds they create. They invite us onto a ride that takes us to all sorts of places. Games like A Short Hike, Alba A Wildlife Adventure or even No Man's Sky. Other games, like Everything and Proteus, offer a huge world to poke and prod without getting embroiled with progression.Įven games that do offer a strong sense of story and development often include post-game play or side-quest distractions that are simply there for you to spend time fiddling with rather than winning or losing. Then there are other games, like Townscaper and Pok Pok Playroom, that let you craft your own structures but with none of the usual video game emphasis on score and winning. Some games, like The Longing, Animal Crossing and Adopt Me, simple slow down the need to progress, so all you do is check-in, fiddle around with the game world and then leave. It's no surprise that there are a number of video games that have picked up on this style of play. The enjoyment comes from doing something that isn't learning or achieving anything. While that initial trend subsided, the interest and enjoyment of tactile objects to fiddle with are very much with us.įidget toys are like the yo-yo or Rubik's cube but without the focus on skill.

Finding a game that can be a positive experience can therefore take some time and investigation.įidget spinners burst into the hands of children a number of years ago. While many autistic people are able to learn, live and work independently, some have learning differences or co-occurring health conditions that require specialist support.

Then there are games that magnify this, like Factorio or Planet Coaster, by letting you create interconnect systems and tweak for the desired result.Īs Autistica helpfully highlights, every autistic person is different. Other games, like Mini Metro, Traffix or Mini Motorways offer a chance to work with systems and see how changes impact outcomes. Games like Viva Pinata, Civilization or The Sims let you play in a world where you control the variables. Sense of Control: The real world can be an overwhelming place with constant change and unpredictable situations. Then there are games like Marvel’s Spider-Man or Immortals Fenyx Rising, that allow you to adjust the difficulty as you play. Others, like Mario Kart or The Last of Us Part II let you adjust specific aspects of difficulty.

Some games like Subnautica or Bad North let you set the overall difficulty. Some days they may want more of a challenge than others. Then there are games, including Rocket League, Celeste and Eagle Island, that let you adjust the overall speed of play.ĭifficulty Settings: Autistic people may prefer to tailor their experience based on how they are feeling. Other games, like Townscaper or Stardew Valley, help here by not making game tasks time-limited or requiring quick reactions. Games like A Short Hike or Roki let you progress at your own speed, without being on the clock. It does this by funding research, shaping policy and working with autistic people to understand their needs.Ĭognitive Pressure: Some autistic people may take time to process information and could feel pressured by time limits. It focuses on giving autistic people the opportunity to live long, happy, healthy lives. This is a list of games we have put together with some of Autistica’s Autistica Play Ambassadors, to highlight games that have been enjoyed by autistic people.Īutistica is the UK’s national autism research charity. Many autistic people play games to have fun, relax, connect with others and build skills. It is a spectrum of developmental conditions, including Asperger’s Syndrome. Autism affects the way people communicate and experience the world around them.
